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HappyWorld-Bench checks whether generated worlds stay coherent

What's this about?

HappyWorld-Bench evaluates video worlds, spatial scenes and embodied environments under exploration, interaction and editing instead of judging only a polished generated clip.

What exactly is state consistency?

If an agent moves an object, leaves and returns, the object should still be there. A visually impressive world fails as a simulator when it forgets or silently rewrites prior events.

Why does this matter?

author-reported preprint; 39 HF upvotes.
  1. The suite contains 1,138 video prompts, 300 spatial scenes and 254 embodied cases.
  2. Human A/B arenas are paired with behavioural correctness metrics.
  3. Every tested track shows reliability gaps during longer or altered interactions.
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